Blocks

Blocks are small squares which are found everywhere in the world of VoxelCaverns. They can be destroyed with a single click and placed with a right click (after pressing the ID of the block on the numpad.) Some blocks, such as torches, emit light. Unique block types have a list of properties.

Unique Block Properties
The current properties a block can have are:
 * Bytes:
 * A Block may emit light between 0 and 255
 * Colors:
 * The color of light the block emits
 * Bools:
 * A Block may be updatable
 * A Block may be notifiable when a neighbour block changes
 * A Block may be non-solid
 * A Block may be background
 * A Block may be replacable
 * A Block may have collisions
 * A Block may be a TileEntity
 * Shorts:
 * The Block's ID
 * Ints:
 * Time (ticks) to destory
 * Max stack of the block
 * Strings:
 * The name of the block in the inventory
 * ToolTypes:
 * Efficient tooltype
 * Tooltype that must be used to destroy
 * ToolMaterials:
 * ToolMaterial that must be used to destroy

Block Data
Unique Block ID's:

If they are marked with a "(D)" they store data, look below for the data.
 * 1) Stone
 * 2) Dirt
 * 3) Grass
 * 4) Torch (D)
 * 5) Brick Background
 * 6) Stone Brick
 * 7) Stone Background (D)
 * 8) Long Grass (D)
 * 9) Wood
 * 10) Leaves
 * 11) Planks
 * 12) Copper Ore
 * 13) Tin Ore
 * 14) Iron Ore
 * 15) Silver Ore
 * 16) Gold Ore
 * 17) Mithril Ore
 * 18) Adamantite Ore
 * 19) Purple Flower
 * 20) Yellow Flower
 * 21) Red Flower
 * 22) Funky Flower
 * 23) Snowdrop
 * 24) Black and White Flower
 * 25) Sand
 * 26) Wooden Chest
 * 27) Golden Chest
 * 28) Silver Brick Background
 * 29) Gold Brick
 * 30) Green Torch (D)
 * 31) Yellow Torch (D)
 * 32) Red Torch (D)
 * 33) Purple Torch (D)
 * 34) Light Blue Torch (D)
 * 35) Coal Ore
 * 36) White Torch (D)

Torch
Data:

0) On top of block

1) Hanging on left

2) Hanging on right

Stone Background
Data:

0) Stone Background

1) Dirt Background